More GameWobble apps
Play more games on your devices
How to Play Flight Simulator
Take off from the runway and fly from the pilot's seat in a full 3D cockpit β six working instruments, a moving yoke, and a city of towers, suburbs, a suspension bridge and an island airstrip outside the canopy.
Controls
Arrow keys or W/A/S/D fly: up and down pitch, left and right roll. Q and E work the rudder, Shift and Ctrl set the throttle, and dragging on the view flies it like a stick. Press V to switch between cockpit and chase views, and P or Escape to pause.
Goal
Pick a mode before takeoff. Air Race sends you round a ring course against the clock, which only starts once you are airborne and which every ring adds 16 seconds to. Freestyle has no clock, no course, and no way to run out of aircraft. Pilot Training walks you through a takeoff, a climb to a thousand feet, and an approach onto the runway, scored on how gently and how centered you put it down.
Tips
- On the takeoff roll, wait for the computer to say rotate before you pull back β pulling early just drags the tail.
- To land, come down the approach gates, point at the runway and let it down: the tarmac will take a firm arrival with a wing low, and it works in every mode, not just training. Gentle and centered scores best, but you do not have to be either to walk away.
- The lights left of the runway are the glideslope: two red and two white is on it, more red is low, more white is high.
- You can put it down away from the field too β the airfield grass, a flat meadow out in the country, or a city street flown straight down the middle. The rougher the surface the gentler the arrival has to be, and the more it pays.
- A street landing needs the road clear: traffic is moving down every lane, and coming down on a car wrecks the aircraft.
- Follow the bridge arterial east over the bay to the island strip β it is half the length of the runway at home, with the sea off both ends.
- Watch the airspeed needle: below the green arc the wing stalls and the aircraft sinks.
- Bank into your turns instead of using rudder β a banked wing pulls the nose around much faster.
- The downtown towers are solid, and the tallest is over a thousand feet: go around them or well over them.
- The magenta bug on the heading indicator points at the next ring, and the race computer shows how far above or below it you are.
- Trade altitude for speed by diving, then climb back once you are through the ring.
- Start on the trainer: it stalls slowly and its wings level themselves on Easy.